Kategorie: Cinema 4D
Another short tutorial for the great plug-in Xplode. I show you how to control where a scattered object should break with MoGraph 2.
My first attempt to track a real object with Syntheyes and to copy its movement into Cinema 4D.
Well, here I present you my current version 1.5 of the OzeanShader for Cinema 4D. I built it with version 11.5, but I think it should work with previous versions too. Currently, it uses a lot of voronoi noises in the Colour-Channel. Then the SSS-Shader in Luma-Channel and some Bumpmapping. Download OzeanShader1.51.zip Check it out…